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Designing and Implementing Gamification: GaDeP, Gamifire, and applied Case Studies
International Journal of Serious Games Pub Date : 2020-09-25 , DOI: 10.17083/ijsg.v7i3.357
Roland Klemke , Alessandra Antonaci , Bibeg Limbu

Gamification aims at addressing problems in various fields such as the high dropout rates, the lack of engagement, isolation, or the lack of personalisation faced by Massive Open Online Courses (MOOC). Even though gamification is widely applied, not only in MOOCs, only few cases are meaningfully designed and empirically tested. The Gamification Design Process (GaDeP) aims to cover this gap. This article first briefly introduces GaDeP, presents the concept of meaningful gamification, and derives how it motivates the need for the Gamifire platform (as a scalable and platform-independent reference infrastructure for MOOC). Secondly, it defines the requirements for platformindependent gamification and describes the development of the Gamifire infrastructure. Thirdly we describe how Gamifire was successfully applied in four different cases. Finally, the applicability of GaDeP beyond MOOC is presented by reporting on a case study where GaDeP has been successfully applied by four student research and development projects. From both, the Gamifire cases and the GaDeP cases we derive the key contribution of this article: insights in the strengths and weaknesses of the Gamifire infrastructure as well as lessons learned about the applicability and limitations of the GaDeP framework. The paper ends detailing our future works and planned development activities.

中文翻译:

设计和实施游戏化:GaDeP,Gamifire和应用案例研究

游戏化旨在解决各个领域的问题,例如辍学率高,缺乏参与度,孤立性或大规模开放在线课程(MOOC)面临的个性化问题。即使游戏化得到广泛应用,不仅在MOOC中,只有极少数案例经过有意义的设计和经验检验。游戏化设计流程(GaDeP)旨在弥补这一空白。本文首先简要介绍GaDeP,介绍有意义的游戏化概念,并推导其如何激发对Gamifire平台(作为MOOC的可扩展且独立于平台的参考基础结构)的需求。其次,它定义了平台无关游戏化的要求,并描述了Gamifire基础架构的发展。第三,我们描述了Gamifire是如何成功应用于四种不同情况的。最后,通过案例研究报告了GaDeP在MOOC之外的适用性,其中四个学生研究与开发项目已成功应用GaDeP。从Gamifire案例和GaDeP案例中,我们得出了本文的主要贡献:对Gamifire基础架构的优缺点的见解,以及有关GaDeP框架的适用性和局限性的经验教训。本文结尾详细介绍了我们的未来工作和计划​​的开发活动。深入了解Gamifire基础架构的优势和劣势,以及有关GaDeP框架的适用性和局限性的经验教训。本文结尾详细介绍了我们的未来工作和计划​​的开发活动。深入了解Gamifire基础架构的优势和劣势,以及有关GaDeP框架的适用性和局限性的经验教训。本文结尾详细介绍了我们的未来工作和计划​​的开发活动。
更新日期:2020-09-25
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