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Introduction to the special issue on “Gamification of Industrial Systems”
International Journal of Serious Games Pub Date : 2019-06-24 , DOI: 10.17083/ijsg.v6i2.317
Samir Garbaya , Theodore Lim

This special issue marks important milestones for the Serious Gaming Society (SGS) and its journal the International Journal of Serious Games. First, this special issue is dedicated to the gamification of industrial systems in the context of the widespread adoption of serious games in many fields such as education, medicine, military and industry. The potential for training by increasing motivation for engaged interaction and the adaptation of behavior has been proven. In addition, new emerging needs for gamification are identified in industry where important benefits could be generated by reducing the product cost and time-to-market. Moreover, in the era of industry 4.0, which combines production methods with the state-of-the art information and communication technologies, serious games could have the potential to promote innovation and increase the resources and the production efficiency. However, despite the significant advances that have been made in game-based approaches to non-game contexts, its potential transition into industrial settings have not been realized. This is mainly due to challenging issues such as the lack of methodologies for modeling industrial scenarios in digital contents representing real industrial systems with high fidelity, operational processes must be fully digitalized to ease the integration of gamification concepts, the adaptation of work environment conditions so that the use of gaming on mobile devices can take place without the interruption of industrial activities.

中文翻译:

关于“工业系统游戏化”专题的介绍

本期专刊是严肃游戏协会(SGS)及其期刊《国际严肃游戏》的重要里程碑。首先,在教育,医学,军事和工业等许多领域广泛采用严肃游戏的背景下,本期特刊致力于工业系统的游戏化。事实证明,通过增加参与互动和适应行为的动机来进行培训的潜力。此外,在行业中发现了新兴的游戏化需求,这些行业可以通过降低产品成本和缩短上市时间而产生重大利益。而且,在工业4.0时代,它将生产方法与最新的信息和通信技术结合在一起,严肃的游戏可能具有促进创新,增加资源和生产效率的潜力。但是,尽管基于游戏的方法在非游戏环境中已取得了重大进步,但尚未实现其向工业环境的潜在过渡。这主要是由于具有挑战性的问题,例如缺乏以高保真度表示真实工业系统的数字内容中的工业场景建模方法,必须对操作流程进行完全数字化以简化游戏化概念的集成,适应工作环境条件,以便可以在移动设备上使用游戏而不会中断工业活动。尽管基于游戏的方法在非游戏环境中已经取得了重大进步,但尚未实现其向工业环境的潜在过渡。这主要是由于具有挑战性的问题,例如缺乏以高保真度表示真实工业系统的数字内容中的工业场景建模方法,必须对操作流程进行完全数字化以简化游戏化概念的集成,适应工作环境条件,以便可以在移动设备上使用游戏而不会中断工业活动。尽管基于游戏的方法在非游戏环境中已经取得了重大进步,但尚未实现其向工业环境的潜在过渡。这主要是由于具有挑战性的问题,例如缺乏以高保真度表示真实工业系统的数字内容中的工业场景建模方法,必须对操作流程进行完全数字化以简化游戏化概念的集成,适应工作环境条件,以便可以在移动设备上使用游戏而不会中断工业活动。
更新日期:2019-06-24
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