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Interference Modalities for Interaction and Performance Design
Journal of Science and Technology of the Arts Pub Date : 2017-12-22 , DOI: 10.7559/citarj.v9i3.431
Luis Eustaquio

While interactive media and its interfaces are susceptible to interference on technical and human dimensions, this is rarely considered by theoretical models found in the literature for describing or designing interactive settings and interfaces. This research explores modalities of interference as it affects agency in interactive and performative settings, by analysing a selection of artworks where this phenomenon becomes evident. As observed through the works discussed, modalities of interference redefine successful interaction as discovery of new potential, providing wider latitude for creative expression and collaborative engagement. Paths towards an aesthetics of interference are found on practical and conceptual levels. Challenges are identified, such as the difficulty in mastering highly variable interference, its cumulative increase, and the impossibility of anticipating the full spectrum of possible interference. As an agent for increased affordance generation and wider operational ability, on technical and cognitive levels, interference is demonstrated to be a factor of required consideration for a more informed observation and configuration of interactive and performative experiences.

中文翻译:

交互和性能设计的干扰方式

尽管交互式媒体及其界面容易受到技术和人员方面的干扰,但文献中发现的用于描述或设计交互式设置和界面的理论模型很少考虑到这一点。这项研究通过分析明显出现这种现象的艺术作品,探索了在互动和表演环境中影响中介的干扰方式。通过讨论的作品可以看出,干扰的方式将成功的互动重新定义为发现新潜力的方式,为创造性表达和协作参与提供了更大的自由度。在实践和概念层面上都找到了干扰美学的途径。确定了挑战,例如难以掌握高度可变的干扰,其累积增加,以及不可能预见所有可能的干扰。在技​​术和认知水平上,作为增加支付能力产生和更广泛的操作能力的一种媒介,事实证明,对于更明智的观察和配置互动性和执行性体验,干扰是必须考虑的因素。
更新日期:2017-12-22
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