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Programming Approaches to Computational Thinking: Integrating Turtle Geometry, Dynamic Manipulation and 3D Space
Informatics in Education Pub Date : 2018-10-13 , DOI: 10.15388/infedu.2018.17
Chronis KYNIGOS , Marianthi GRIZIOTI

During the last decade, coding has come to the foreground of educational trends as a strong mean for developing students’ Computational Thinking (or CT). However, there is still limited research that looks at coding and Computational Thinking activities through the lens of constructionism. In this paper, we discuss how the knowledge we already have from other thinking paradigms and pedagogical theories, such as constructionism and mathematical thinking, can inform new integrated designs for the cultivation of Computational Thinking. In this context, we explore students’ engagement with MaLT (Machine Lab Turtle-sphere)1, an online environment of our design that integrates Logo textual programming with the affordances of dynamic manipulation, 3D graphics and camera navigation. We also present a study on how the integration of the above affordances can promote constructionist learning and lead to the development of CT skills along with the generation of meanings about programming concepts.

中文翻译:

计算思维的编程方法:整合海龟几何,动态操纵和3D空间

在过去的十年中,编码已成为教育趋势的前沿,是发展学生的计算思维(CT)的有力手段。但是,仍然很少有研究以建构主义的眼光看待编码和计算思维活动。在本文中,我们讨论了从其他思维范式和教学理论(例如建构主义和数学思维)中已经获得的知识如何为计算思维的培养提供新的集成设计。在这种情况下,我们探索学生对MaLT(机器实验室Turtle-sphere)1的参与,MaLT是我们设计的在线环境,该环境将Logo文本编程与动态操纵,3D图形和相机导航功能结合在一起。
更新日期:2018-10-13
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