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Analysis of Facial Feature Design for 3D Animation Characters
Visual Communication Quarterly Pub Date : 2020-04-02 , DOI: 10.1080/15551393.2020.1732218
Kuan-Lin Chen , I-Ping Chen , Chi-Min Hsieh

The facial features of animation characters convey information about the characters to audiences and make the characters more believable. Using multidimensional scaling, this study analyzed the differences in the facial features of 332 three-dimensional characters from the top-100 grossing animation films at the international box office. We also explored whether top character designers follow implicit design principles that vary with the gender, age, and role of the character. The study results indicate that (1) face aspect ratio, (2) nose length, and (3) distance from mouth corner to face edge are three crucial facial features in character design. The results of this study offer concrete suggestions for character design to help designers make suitable adjustments to the facial features of characters.

中文翻译:

3D动画人物面部特征设计分析

动画人物的面部特征向观众传达有关人物的信息,使人物更加可信。本研究使用多维尺度分析了国际票房收入前 100 的动画电影中 332 个 3D 角色的面部特征差异。我们还探讨了顶级角色设计师是否遵循随角色性别、年龄和角色而变化的隐含设计原则。研究结果表明,(1) 面部纵横比、(2) 鼻子长度和 (3) 从嘴角到面部边缘的距离是角色设计中的三个关键面部特征。本研究的结果为角色设计提供了具体的建议,以帮助设计师对角色的面部特征进行适当的调整。
更新日期:2020-04-02
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