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SlidAR+: Gravity-aware 3D object manipulation for handheld augmented reality
Computers & Graphics ( IF 2.5 ) Pub Date : 2021-01-23 , DOI: 10.1016/j.cag.2021.01.005
Varunyu Fuvattanasilp , Yuichiro Fujimoto , Alexander Plopski , Takafumi Taketomi , Christian Sandor , Masayuki Kanbara , Hirokazu Kato

Accurately placing virtual objects in a scene is a challenging tasks in handheld augmented reality (HAR). To add and arrange virtual objects in HAR, users must manipulate 6 degrees of freedom (DoFs) of the virtual object, namely: position (3) and orientation (3). However, it is difficult to manipulate all DoFs with the two-dimensional display of the handheld device. We present SlidAR+, a method for controlling the position and orientation of objects in HAR. SlidAR+ is an extension of SlidAR [1], a technique that allows users to control the position of a virtual object by manipulating only 1 DoF. We use the direction of gravity as a constraint to improve the user’s control and reduce the time it takes to adjust the orientation. Upon comparing it with a state-of-the-art object manipulation method, using SlidAR+, user were able to complete the tasks faster under our expected conditions and were also preferred by most participants.



中文翻译:

SlidAR +:用于手持式增强现实的重力感应3D对象操纵

在手持增强现实(HAR)中,准确地将虚拟对象放置在场景中是一项艰巨的任务。为了在HAR中添加和布置虚拟对象,用户必须操纵虚拟对象的6个自由度(DoF),即:位置(3)和方向(3)。但是,很难通过手持设备的二维显示来操纵所有DoF。我们提出了SlidAR +,这是一种用于控制HAR中对象的位置和方向的方法。SlidAR +是SlidAR [1]的扩展,SlidAR [1]是一种技术,它允许用户通过仅操纵1个DoF来控制虚拟对象的位置。我们将重力方向用作约束,以改善用户的控制并减少调整方向所需的时间。将其与使用SlidAR +的最新对象操作方法进行比较后,

更新日期:2021-02-03
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