Education and Information Technologies ( IF 3.666 ) Pub Date : 2021-01-06 , DOI: 10.1007/s10639-020-10382-2 Ali İbrahim Can Gözüm , Adalet Kandır
The aim of this study is to examine mediations of parents who make digital games played by 60–72 months old children accessible, and the contents of the digital games played by children educationally. In this research the convergent parallel mixed research method that include both qualitative and quantitative research methods was used. The study group of the research consists of 109 parents. In the research, two data collection tools as a survey and a questionnaire were used. The data collection tools were developed by the researchers. Qualitative data of the research consist of parents’ opinions and the digital games their children play. Quantitative data were collected with the questionnaire form. As a consequence of combining quantitative and qualitative data and evaluating them as a meaningful whole, it was established that children of parents using a parental mediation consciously play digital games with educational content. Yet, this rate is below 10%. It was determined that 90% of the parents do not use a mediation strategy consciously. In fact, children who are not applied a mediation play digital games with violent and neutral content. According to the findings, it is another significant result that parents using a mediation strategy consciously choose digital games with educational content by taking expert opinions. The results of the research were discussed in consideration of the literature in terms of both parental mediation and educational content of digital games.
中文翻译:
学龄前儿童玩的数字游戏:父母的调解和对教育内容的检查
这项研究的目的是研究使60-72个月大的儿童玩数字游戏的父母能够进行的调解,以及儿童在教育上玩的数字游戏的内容。在这项研究中,使用了包括定性和定量研究方法的融合并行混合研究方法。该研究的研究小组由109名父母组成。在研究中,使用了两个数据收集工具作为调查和问卷。数据收集工具由研究人员开发。研究的定性数据包括父母的意见和孩子玩的数字游戏。使用问卷形式收集定量数据。由于将定量和定性数据结合在一起并对其进行了有意义的整体评估,已经确定,使用父母调解的父母子女有意识地玩具有教育内容的数字游戏。但是,这个比率低于10%。已确定90%的父母没有自觉地使用调解策略。实际上,没有进行调解的孩子会玩带有暴力和中立内容的数字游戏。根据调查结果,使用调解策略的父母通过征求专家意见,有意识地选择具有教育内容的数字游戏是另一个重要结果。从父母的调解和数字游戏的教育内容两方面考虑了文献,对研究结果进行了讨论。已确定90%的父母没有自觉地使用调解策略。实际上,没有进行调解的孩子会玩带有暴力和中立内容的数字游戏。根据调查结果,使用调解策略的父母通过征求专家意见,有意识地选择具有教育内容的数字游戏是另一个重要结果。从父母的调解和数字游戏的教育内容两方面考虑了文献,对研究结果进行了讨论。已确定90%的父母没有自觉地使用调解策略。实际上,没有进行调解的孩子会玩带有暴力和中立内容的数字游戏。根据调查结果,使用调解策略的父母通过征求专家意见,有意识地选择具有教育内容的数字游戏是另一个重要结果。从父母的调解和数字游戏的教育内容两方面考虑了文献,对研究结果进行了讨论。