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Action-sound Latency and the Perceived Quality of Digital Musical Instruments
Music Perception ( IF 2.184 ) Pub Date : 2018-09-01 , DOI: 10.1525/mp.2018.36.1.109
Robert H. Jack 1 , Adib Mehrabi 1 , Tony Stockman 1 , Andrew McPherson 1
Affiliation  

Asynchrony between tactile and auditory feedback (action-sound latency) when playing a musical instrument is widely recognized as disruptive to musical performance. In this paper we present a study that assesses the effects of delayed auditory feedback on the timing accuracy and judgments of instrument quality for two groups of participants: professional percussionists and non-percussionist amateur musicians. The amounts of delay tested in this study are relatively small in comparison to similar studies of auditory delays in a musical context (0 ms, 10 ms, 10 ms ± 3 ms, 20 ms). We found that both groups rated the zero latency condition as higher quality for a series of quality measures in comparison to 10 ms ± 3 ms and 20 ms latency, but did not show a significant difference in rating between 10 ms latency and zero latency. Professional percussionists were more aware of the latency conditions and showed less variation of timing under the latency conditions, although this ability decreased as the temporal demands of the task increased. We compare our findings from each group and discuss them in relation to latency in interactive digital systems more generally and experimentally similar work on sensorimotor control and rhythmic performance.

中文翻译:

动作声音延迟和数字乐器的感知质量

演奏乐器时,触觉反馈和听觉反馈之间的异步性(动作声音潜伏期)被公认为破坏演奏。在本文中,我们进行了一项研究,该研究评估了延迟听觉反馈对定时准确度和乐器质量判断的影响,该两组参与者是专业打击乐手和非打击乐手业余音乐家。与音乐环境中听觉延迟的类似研究(0 ms,10 ms,10 ms±3 ms,20 ms)相比,本研究中测试的延迟量相对较小。我们发现,相对于10 ms±3 ms和20 ms的延迟,两个组都将零延迟条件作为一系列质量度量的较高质量,但在10 ms延迟和零延迟之间的评级上没有显着差异。专业打击乐手更了解潜伏期条件,并且在潜伏期条件下显示的计时变化较小,尽管随着任务时间需求的增加,这种能力会降低。我们比较了每个小组的研究结果,并讨论了与互动数字系统中的潜伏期有关的更广泛的讨论,以及与实验有关的感觉运动控制和节奏表现的类似工作。
更新日期:2018-09-01
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