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Using the Summarizing Strategy to Engage Learners: Empirical Evidence in an Immersive Virtual Reality Environment
The Asia-Pacific Education Researcher ( IF 2.561 ) Pub Date : 2020-01-19 , DOI: 10.1007/s40299-020-00499-w
Jian Zhao , Lijia Lin , Jiangshan Sun , Yuan Liao

According to the current literature, it is unknown whether summarizing can enhance learning and engagement in an immersive environment. To fill this gap, we conducted an experimental study to investigate the potential effects of using summarizing strategy in an immersive virtual reality learning environment on comprehension, cognitive load, and intrinsic motivation. Seventy-five college students were randomly assigned to one of the four conditions formed by a 2 × 2 factorial design with the immersive environment (virtual reality vs. interactive video) as one factor and the use of the summarizing strategy (yes vs. no) as the other factor. The results indicated that (a) summarizing significantly reduced learners’ perceived effort; (b) summarizing resulted in lower perceived success than not summarizing in the interactive video condition; and (c) learning from the immersive virtual reality environment led to increased interest and value. These findings suggest the use of appropriate strategies in immersive learning environments.

中文翻译:

使用汇总策略吸引学习者:沉浸式虚拟现实环境中的经验证据

根据目前的文献,总结是否可以增强沉浸式环境中的学习和参与尚不清楚。为了填补这一空白,我们进行了一项实验研究,以研究在沉浸式虚拟现实学习环境中使用摘要策略对理解,认知负荷和内在动机的潜在影响。七十五名大学生被随机分配到由2×2析因设计形成的四个条件之一,其中身临其境的环境(虚拟现实与交互式视频)是一个因素,并采用了汇总策略(是与否)。作为另一个因素。结果表明:(a)总结大大减少了学习者的感知努力;(b)与在互动视频条件下不进行总结相比,进行总结导致的感知成功率较低;(c)从沉浸式虚拟现实环境中学习导致兴趣和价值增加。这些发现建议在沉浸式学习环境中使用适当的策略。
更新日期:2020-01-19
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