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Achieving Preallocation: Turn Transition Practices in Board Games
Discourse Processes ( IF 2.437 ) Pub Date : 2020-09-21 , DOI: 10.1080/0163853x.2020.1816401
Emily Hofstetter 1
Affiliation  

ABSTRACT

This paper contributes an analysis of practices for managing a preallocated turn-taking system in board games, expanding existing studies of preallocation beyond question-answer sequences. Although board games have existed for thousands of years across human cultures, and despite being a widely used method of data elicitation in many fields of research, there are few studies of how adults accomplish play. Using conversation analysis, this paper demonstrates how participants organize transition between board-game turns, finding that participants treat the game turns as analogous to the organization of pre- and post-possible completion. However, the preallocated nature of game turns results in alternate sense making concerning delays and overlap, especially where such occurrences threaten the achievement of the activity. Data are in English.



中文翻译:

实现预分配:在棋盘游戏中转换过渡实践

摘要

本文对棋盘游戏中预分配转盘系统的管理实践进行了分析,将现有的预分配研究扩展到了问答序列之外。尽管棋盘游戏在人类文化中已经存在了数千年,并且尽管在许多研究领域中都被广泛用作数据获取的方法,但是很少有关于成年人如何玩游戏的研究。本文使用对话分析,演示了参与者如何组织棋盘游戏转弯之间的过渡,发现参与者将游戏转弯视为类似于可能完成之前和之后的组织。但是,游戏回合的预先分配性质会导致产生关于延误和重叠的替代意义,特别是在这种情况威胁到完成活动的情况下。数据为英文。

更新日期:2020-09-21
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