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Correction to: Problem-based gaming via an augmented reality mobile game and a printed game in foreign language education
Education and Information Technologies ( IF 3.666 ) Pub Date : 2020-12-16 , DOI: 10.1007/s10639-020-10409-8
Juhee Lee

A Correction to this paper has been published: https://doi.org/10.1007/s10639-020-10409-8



中文翻译:

更正为:外语教育中通过增强现实手游和印刷游戏进行基于问题的游戏

已发布对本文的更正:https : //doi.org/10.1007/s10639-020-10409-8

更新日期:2020-12-16
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