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Augmented Reality for Immersive and Tactile Flight Simulation
IEEE Aerospace and Electronic Systems Magazine ( IF 3.6 ) Pub Date : 2020-12-01 , DOI: 10.1109/maes.2020.3002000
Jon W. Wallace , Zhengxie Hu , Daniel A. Carroll

Flight simulators based on wrap-around displays provide an immersive experience for pilot training, but not only are they expensive and bulky, they typically only simulate a single aircraft configuration. Virtual reality (VR) is an interesting alternative, providing an immersive experience with lower cost and space requirements, as well as the ability to simulate arbitrary aircraft. Unfortunately, current VR systems do not provide natural tactile interaction with instruments and avionics in the cockpit environment. This article explores augmented reality (AR) as an alternative to VR and wrap-around display flight simulators, delivering an immersive experience for pilot training and tactile interaction with aircraft controls. The concept is demonstrated through a basic general aviation simulator setup, showing that a relatively low-cost personal computer and graphics processing unit can provide AR simulations at useful frame rates.

中文翻译:

用于沉浸式和触觉飞行模拟的增强现实

基于环绕式显示器的飞行模拟器为飞行员培训提供身临其境的体验,但它们不仅昂贵且笨重,而且通常只能模拟单个飞机配置。虚拟现实 (VR) 是一种有趣的替代方案,它以较低的成本和空间要求提供身临其境的体验,并且能够模拟任意飞机。不幸的是,当前的 VR 系统无法在驾驶舱环境中提供与仪器和航空电子设备的自然触觉交互。本文探讨了增强现实 (AR) 作为 VR 和环绕显示飞行模拟器的替代方案,为飞行员培训和与飞机控制的触觉交互提供身临其境的体验。这个概念是通过一个基本的通用航空模拟器设置来演示的,
更新日期:2020-12-01
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