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How relative deprivation increases aggressive behavior: Exploring the moderating roles of resource scarcity, deprivation intensity, and sanctions in a game task
Aggressive Behavior ( IF 2.9 ) Pub Date : 2020-11-26 , DOI: 10.1002/ab.21940
Yara Kassab 1 , Simon D. Isemann 1 , Georg Halbeisen 1 , Eva Walther 1
Affiliation  

The present work investigated the influence of experimentally manipulated relative deprivation (RD) on aggressive behavior in a game context. Participants experienced personal RD as the difference between own rewards and the rewards of a fictitious other player. Going beyond previous research, three yet-unexplored moderators of the RD-aggression link were experimentally tested: In Experiment 1 (N = 157), we tested the effect of the scarcity of resources one is deprived of, and the intensity of the RD experience in terms of the magnitude of the disadvantaged comparison. In Experiment 2 (N = 195), we investigated whether aggressive behavior is influenced by imposing possible or actual sanctions (i.e., costs) for aggression. The results show effects on aggressive behavior toward the other player that were mediated by the personal perception of RD and that only actual but not possible costs eliminated this indirect effect. Implications for the aggression-related behavioral consequences of RD are discussed.

中文翻译:

相对剥夺如何增加攻击性行为:探索游戏任务中资源稀缺性、剥夺强度和制裁的调节作用

目前的工作调查了实验操纵的相对剥夺 (RD) 对游戏环境中攻击行为的影响。参与者将个人 RD 视为自己的奖励与虚构的其他玩家的奖励之间的差异。超越先前的研究,对 RD 攻击链接的三个尚未探索的调节器进行了实验测试:在实验 1(N = 157)中,我们测试了资源稀缺的影响,以及 RD 体验的强度就劣势比较的程度而言。在实验 2(N = 195)中,我们调查了攻击行为是否受到对攻击施加可能或实际的制裁(即成本)的影响。结果表明,个人对 RD 的看法介导了对其他玩家的攻击行为的影响,并且只有实际但不可能的成本消除了这种间接影响。讨论了对 RD 的攻击性相关行为后果的影响。
更新日期:2020-11-26
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