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SHAD3S: A model to Sketch, Shade and Shadow
arXiv - CS - Graphics Pub Date : 2020-11-13 , DOI: arxiv-2011.06822
Raghav B. Venkataramaiyer, Abhishek Joshi, Saisha Narang and Vinay P. Namboodiri

Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to assist her in a form exploration exercise. The novelty of our approach lies in the fact that we make no assumptions about the input other than that it represents a 3D shape, and yet, given a contextual information of illumination and texture, we synthesise an accurate hatch pattern over the sketch, without access to 3D or pseudo 3D. In the process, we contribute towards a) a cheap yet effective method to synthesise a sufficiently large high fidelity dataset, pertinent to task; b) creating a pipeline with conditional generative adversarial network (CGAN); and c) creating an interactive utility with GIMP, that is a tool for artists to engage with automated hatching or a form-exploration exercise. User evaluation of the tool suggests that the model performance does generalise satisfactorily over diverse input, both in terms of style as well as shape. A simple comparison of inception scores suggest that the generated distribution is as diverse as the ground truth.

中文翻译:

SHAD3S:素描、阴影和阴影的模型

影线是艺术家用来突出草图的第三维并照亮场景的常用方法。我们的系统 SHAD3S 尝试在孵化通用 3D (3D) 形状方面与人类竞争,并尝试协助她进行形式探索练习。我们方法的新颖之处在于,除了表示 3D 形状之外,我们对输入不做任何假设,然而,给定照明和纹理的上下文信息,我们在草图上合成了准确的填充图案,无需访问到 3D 或伪 3D。在此过程中,我们致力于 a) 一种廉价但有效的方法来合成与任务相关的足够大的高保真数据集;b) 使用条件生成对抗网络 (CGAN) 创建管道;c) 使用 GIMP 创建一个交互式实用程序,这是艺术家参与自动孵化或形式探索练习的工具。用户对该工具的评估表明,模型性能确实可以令人满意地概括各种输入,无论是样式还是形状。对初始分数的简单比较表明,生成的分布与基本事实一样多样化。
更新日期:2020-11-20
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