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Design in 3D: a computational fashion design protocol
International Journal of Clothing Science and Technology ( IF 1.2 ) Pub Date : 2020-03-06 , DOI: 10.1108/ijcst-07-2019-0110
Katherine Celia Greder , Jie Pei , Jooyoung Shin

The purpose of this study was to create a corset—understructure as well as fabric covering—using only computational, 3D approaches to fashion design. The process incorporated 3D body scan data, parametric methods for the 3D-printed design, and algorithmic methods for the automated, custom-fit fabric pattern.,The methods or protocol-based framework that nucleated this design project (see Figure 1) enabled more concentrated research into the iterative step-by-step procedure and the computational techniques used herein.,The 3D computational methods in this study demonstrated a new way of rendering the body-to-pattern relationship through the use of multiple software platforms. Using body scan data and computer coding, the computational construction methods in this study showed a pliant and sustainable method of clothing design where designers were able to manipulate the X, Y, and Z coordinates of the points on the scan surface.,A study of algorithmic methods is inherently a study of limitation. The iterative process of design was defined and refined through the particularity of an algorithm, which required thoughtful manipulation to inform the outcome of this research.,This study sought to illustrate the use and limitations of algorithm-driven computer programming to advance creative design practices.,As body scan data and biometric information become increasingly common components of computational fashion design practices, the need for more research on the use of these techniques is pressing. Moreover, computational techniques serve as a catalyst for discussions about the use of biometric information in design and data modeling.,The process of designing in 3D allowed for the dynamic capability to manipulate proportion and form using parametric design techniques.

中文翻译:

3D 设计:一种计算时装设计协议

这项研究的目的是仅使用计算的 3D 时装设计方法来创建紧身胸衣(底层结构和织物覆盖物)。该过程结合了 3D 人体扫描数据、用于 3D 打印设计的参数化方法以及用于自动化、定制适合的织物图案的算法方法。使该设计项目(见图 1)成核的方法或基于协议的框架使更多集中研究迭代的逐步程序和此处使用的计算技术。本研究中的 3D 计算方法展示了一种通过使用多个软件平台来呈现身体与图案关系的新方法。使用身体扫描数据和计算机编码,本研究中的计算构造方法展示了一种灵活且可持续的服装设计方法,其中设计师能够操纵扫描表面上点的 X、Y 和 Z 坐标。算法方法的研究本质上是对局限性的研究. 设计的迭代过程是通过算法的特殊性来定义和细化的,这需要经过深思熟虑的操作才能告知本研究的结果。本研究旨在说明算法驱动的计算机编程在推进创意设计实践方面的用途和局限性。 ,随着身体扫描数据和生物特征信息成为计算时装设计实践中越来越普遍的组成部分,迫切需要对这些技术的使用进行更多研究。而且,
更新日期:2020-03-06
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