Journal of Combinatorial Theory Series B ( IF 1.4 ) Pub Date : 2020-07-02 , DOI: 10.1016/j.jctb.2020.06.006 A. Nicholas Day , Victor Falgas–Ravry
Let Λ be an infinite connected graph, and let be a vertex of Λ. We consider the following positional game. Two players, Maker and Breaker, play in alternating turns. Initially all edges of Λ are marked as unsafe. On each of her turns, Maker marks p unsafe edges as safe, while on each of his turns Breaker takes q unsafe edges and deletes them from the graph. Breaker wins if at any time in the game the component containing becomes finite. Otherwise if Maker is able to ensure that remains in an infinite component indefinitely, then we say she has a winning strategy. This game can be thought of as a variant of the celebrated Shannon switching game. Given and , we would like to know: which of the two players has a winning strategy?
Our main result in this paper establishes that when and is any vertex, Maker has a winning strategy whenever , while Breaker has a winning strategy whenever . In addition, we completely determine which of the two players has a winning strategy for every pair when Λ is an infinite d-regular tree. Finally, we give some results for general graphs and lattices and pose some open problems.
中文翻译:
Maker-breaker 渗透游戏 II:逃向无限
令Λ为无限连通图,令 是Λ的顶点。我们考虑以下位置博弈。Maker 和 Breaker 两个玩家轮流玩。最初 Λ 的所有边都被标记为不安全的。在她的每个回合中,Maker 将p 个不安全的边标记为安全,而在他的每个回合中,Breaker 将q 个不安全的边从图中删除。如果在游戏中的任何时间包含包含的组件,Breaker 获胜变得有限。否则,如果 Maker 能够确保无限期地保持在无限分量中,那么我们说她有一个获胜策略。这个游戏可以被认为是著名的香农切换游戏的变体。给定的 和 ,我们想知道:两位选手中哪一位有制胜策略?
我们在本文中的主要结果表明,当 和 是任何顶点,Maker 有一个获胜策略 ,而 Breaker 有一个获胜策略,无论何时 . 此外,我们完全确定两个玩家中的哪一个对每对都有获胜策略当 Λ 是无限d -正则树时。最后,我们给出了一般图和格的一些结果,并提出了一些未解决的问题。