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Experiential learning in web development courses: Examining students’ performance, perception and acceptance
Education and Information Technologies ( IF 3.666 ) Pub Date : 2020-06-12 , DOI: 10.1007/s10639-020-10211-6
Katerina Tzafilkou , Nicolaos Protogeros , Adamandia Chouliara

This study investigates students’ performance, perception and acceptance when experiential learning approaches are integrated in Computer Science courses. An experiential learning approach has been designed to assist students in web development courses. The proposed learning approach in based on real-world examples and the abstraction of terminology using a sequential wizard-based logic. A survey model has been constructed and an exploratory study is conducted on 54 under and post graduate students. Results demonstrated high degree of perception and acceptance, as well as high performance scores. No gender differences have been detected in the examined sample and several strong correlations have been found among the measured variables. In particular, perceived ease of use and usefulness are strongly correlated to each other as well as to self-efficacy, willingness to learn and satisfaction. Satisfaction and self-efficacy are not correlated to each other, while performance has not been affected by anyone of the measured variables.



中文翻译:

网络开发课程中的体验式学习:检查学生的表现,感知和接受

本研究调查将体验式学习方法整合到计算机科学课程中时学生的表现,感知和接受程度。设计了一种体验式学习方法来协助学生进行网络开发课程。所提出的学习方法基于实际示例,并使用基于向导的顺序逻辑对术语进行了抽象。建立了调查模型,并对54名本科生和研究生进行了探索性研究。结果显示出高度的感知和接受度,以及较高的绩效得分。在所检查的样品中未检测到性别差异,并且在测量变量之间发现了几个强相关性。尤其是,感知的易用性和实用性与自我效能,学习意愿和满意度之间有着密切的联系。满意度和自我效能感并不相互关联,而绩效并未受到任何可衡量变量的影响。

更新日期:2020-06-12
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