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Hardness of Modern Games
arXiv - CS - Computer Science and Game Theory Pub Date : 2020-05-21 , DOI: arxiv-2005.10506
Diogo M. Costa; Alexandre P. Francisco; Luís M. S. Russo

We consider the complexity properties of modern puzzle games, Hexiom, Cut the Rope and Back to Bed. The complexity of games plays an important role in the type of experience they provide to players. Back to Bed is shown to be PSPACE-Hard and the first two are shown to be NP-Hard. These results give further insight into the structure of these games and the resulting constructions may be useful in further complexity studies.
更新日期:2020-05-21

 

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