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CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility
IEEE Pervasive Computing ( IF 1.6 ) Pub Date : 2020-01-01 , DOI: 10.1109/mprv.2019.2939730
Elisabetta Farella 1 , Michela Ferron 1 , Davide Giovanelli 1 , Chiara Leonardi 1 , Annapaola Marconi 1 , Paolo Massa 1 , Amy L. Murphy 1 , Michele Nori 1 , Marco Pistore 1 , Gianluca Schiavo 1
Affiliation  

Child independent mobility (CIM) refers to the freedom and capability of children to move about their local neighborhoods without constant direct adult supervision. Our climb project combats an observed decline in CIM, offering a pervasive gameful platform for home–school mobility composed of three primary components: the first two using technology to support different levels of child independence and the third providing an element of continuous motivation for positive behavior change. This paper describes these three novel technologies: PedibusSmart, SafePath, and KidsGoGreen, and reports on four years of success with more than 1800 elementary age children, their teachers, and families. We further show how (i), disappearing, pervasive technology contributes to successful adoption, (ii), properly balancing trust and tracking leads to useful, noninvasive technological support, and (iii), in-classroom, gameful technology engages and motivates participation, with behavior changes persisting over time.

中文翻译:

CLIMB:一个促进儿童独立移动的普遍游戏平台

儿童独立流动性 (CIM) 是指儿童在没有成人直接监督的情况下在当地社区活动的自由和能力。我们的攀登项目与观察到的 CIM 下降作斗争,为家校流动提供了一个普遍的游戏平台,由三个主要部分组成:前两个使用技术支持不同水平的儿童独立性,第三个提供积极行为的持续动力元素改变。本文介绍了这三种新技术:PedibusSmart、SafePath 和 KidsGoGreen,并报告了四年来在 1800 多名小学生、他们的老师和家庭中取得的成功。我们进一步展示了 (i) 消失的普及技术如何有助于成功采用,(ii) 正确平衡信任和跟踪导致有用的,
更新日期:2020-01-01
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