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Bewitched to Be Happy? The Impact of Pretend Play on Emotion Regulation of Expression in 3- to 6-Year-Olds.
The Journal of Genetic Psychology ( IF 1.6 ) Pub Date : 2020-03-02 , DOI: 10.1080/00221325.2020.1734909
Helena Petersen 1 , Manfred Holodynski 1
Affiliation  

As a means of psychological distancing, pretend play may facilitate emotion regulation. Up to now, however, the empirical evidence for a relation between these two is not consistent. The present study examines the impact of pretend play on reflective emotion regulation of expression with a disappointing gift task using the strategy of role-taking. Fifty-two children aged 3 to 6 years were motivated to deceive the experimenter volitionally by false smiling, regardless of whether they received an attractive gift, an unattractive gift, or no gift. Twenty-five of the children accomplished the task in the context of a pretend play where they were playfully guided to take on a role assumed to facilitate reflective emotion regulation of expression. The other 27 children received only a direct verbal instruction. As an indication of successful reflective emotion regulation of expression, twelve adult naïve observers judged children's videotaped behavior according to the quality of emotion that the children seemed to experience. This impression analysis showed no impact of experimental variation and thus no facilitating effect of pretend play with a given task-convenient role. While happiness ratings in the pretend play group did not correlate to children's quality of play, they positively correlated to children's joy of playing.

中文翻译:

痴迷幸福吗?假装游戏对3至6岁儿童情绪表达调控的影响。

作为心理疏远的一种方式,假装游戏可以促进情绪调节。但是,到目前为止,这两者之间关系的经验证据还不一致。本研究通过角色扮演策略研究了假装游戏对令人反感的礼物任务的反省性情绪调节的影响。52岁的3至6岁儿童被动机通过错误的微笑自愿欺骗实验者,无论他们收到的是诱人的礼物,无吸引力的礼物还是没有礼物。25个孩子在假装游戏的背景下完成了任务,在这个游戏中,他们被调皮地引导承担起促进反映性情绪调节表达的作用。其他27名儿童仅接受直接口头指导。作为对表达的反射性情绪调节成功的指示,十二名成人幼稚的观察者根据孩子似乎经历的情绪质量来判断孩子的录像行为。这种印象分析表明,实验变量没有影响,因此没有给定任务便利角色的假装游戏的促进作用。尽管假装游戏组的幸福度等级与儿童的游戏质量没有关系,但与儿童的游戏乐趣呈正相关。这种印象分析表明,实验变量没有影响,因此没有给定任务便利角色的假装游戏的促进作用。尽管假装游戏组的幸福度等级与儿童的游戏质量没有关系,但与儿童的游戏乐趣呈正相关。这种印象分析表明,实验变量没有影响,因此没有给定任务便利角色的假装游戏的促进作用。尽管假装游戏组的幸福度等级与儿童的游戏质量没有关系,但与儿童的游戏乐趣呈正相关。
更新日期:2020-03-02
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