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The $\pi$-Calculus is Behaviourally Complete and Orbit-Finitely Executable
arXiv - CS - Logic in Computer Science Pub Date : 2014-10-14 , DOI: arxiv-1410.4512
Bas Luttik and Fei Yang

Reactive Turing machines extend classical Turing machines with a facility to model observable interactive behaviour. We call a behaviour (finitely) executable if, and only if, it is equivalent to the behaviour of a (finite) reactive Turing machine. In this paper, we study the relationship between executable behaviour and behaviour that can be specified in the $\pi$-calculus. We establish that every finitely executable behaviour can be specified in the $\pi$-calculus up to divergence-preserving branching bisimilarity. The converse, however, is not true due to (intended) limitations of the model of reactive Turing machines. That is, the $\pi$-calculus allows the specification of behaviour that is not finitely executable up to divergence-preserving branching bisimilarity. We shall prove, however, that if the finiteness requirement on reactive Turing machines and the associated notion of executability is relaxed to orbit-finiteness, then the $\pi$-calculus is executable up to (divergence-insensitive) branching bisimilarity.

中文翻译:

$\pi$-微积分是行为完备且轨道有限可执行的

反应式图灵机扩展了经典的图灵机,具有对可观察的交互行为进行建模的功能。当且仅当它等价于(有限)反应式图灵机的行为时,我们才称其为(有限)可执行的。在本文中,我们研究了可执行行为与可以在 $\pi$-演算中指定的行为之间的关系。我们确定每个有限可执行行为都可以在 $\pi$-演算中指定,直到保持分歧的分支双相似性。然而,由于反应式图灵机模型的(预期)限制,相反的情况并非如此。也就是说,$\pi$-calculus 允许对不有限可执行的行为进行规范,直到保持发散性的分支双相似性。然而,我们将证明,
更新日期:2020-07-10
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